2 #define __gles1_gl_h_ 1
18 #include <GLES/glplatform.h>
32 #ifndef GL_VERSION_ES_CM_1_0
33 #define GL_VERSION_ES_CM_1_0 1
34 #include <KHR/khrplatform.h>
35 typedef khronos_int8_t GLbyte;
36 typedef khronos_float_t GLclampf;
37 typedef khronos_int16_t GLshort;
38 typedef khronos_uint16_t GLushort;
40 typedef unsigned int GLenum;
41 typedef khronos_float_t GLfloat;
42 typedef khronos_int32_t GLfixed;
43 typedef unsigned int GLuint;
44 typedef khronos_ssize_t GLsizeiptr;
45 typedef khronos_intptr_t GLintptr;
46 typedef unsigned int GLbitfield;
48 typedef khronos_uint8_t GLubyte;
49 typedef unsigned char GLboolean;
51 typedef khronos_int32_t GLclampx;
52 #define GL_VERSION_ES_CL_1_0 1
53 #define GL_VERSION_ES_CM_1_1 1
54 #define GL_VERSION_ES_CL_1_1 1
55 #define GL_DEPTH_BUFFER_BIT 0x00000100
56 #define GL_STENCIL_BUFFER_BIT 0x00000400
57 #define GL_COLOR_BUFFER_BIT 0x00004000
60 #define GL_POINTS 0x0000
61 #define GL_LINES 0x0001
62 #define GL_LINE_LOOP 0x0002
63 #define GL_LINE_STRIP 0x0003
64 #define GL_TRIANGLES 0x0004
65 #define GL_TRIANGLE_STRIP 0x0005
66 #define GL_TRIANGLE_FAN 0x0006
67 #define GL_NEVER 0x0200
68 #define GL_LESS 0x0201
69 #define GL_EQUAL 0x0202
70 #define GL_LEQUAL 0x0203
71 #define GL_GREATER 0x0204
72 #define GL_NOTEQUAL 0x0205
73 #define GL_GEQUAL 0x0206
74 #define GL_ALWAYS 0x0207
77 #define GL_SRC_COLOR 0x0300
78 #define GL_ONE_MINUS_SRC_COLOR 0x0301
79 #define GL_SRC_ALPHA 0x0302
80 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
81 #define GL_DST_ALPHA 0x0304
82 #define GL_ONE_MINUS_DST_ALPHA 0x0305
83 #define GL_DST_COLOR 0x0306
84 #define GL_ONE_MINUS_DST_COLOR 0x0307
85 #define GL_SRC_ALPHA_SATURATE 0x0308
86 #define GL_CLIP_PLANE0 0x3000
87 #define GL_CLIP_PLANE1 0x3001
88 #define GL_CLIP_PLANE2 0x3002
89 #define GL_CLIP_PLANE3 0x3003
90 #define GL_CLIP_PLANE4 0x3004
91 #define GL_CLIP_PLANE5 0x3005
92 #define GL_FRONT 0x0404
93 #define GL_BACK 0x0405
94 #define GL_FRONT_AND_BACK 0x0408
96 #define GL_LIGHTING 0x0B50
97 #define GL_TEXTURE_2D 0x0DE1
98 #define GL_CULL_FACE 0x0B44
99 #define GL_ALPHA_TEST 0x0BC0
100 #define GL_BLEND 0x0BE2
101 #define GL_COLOR_LOGIC_OP 0x0BF2
102 #define GL_DITHER 0x0BD0
103 #define GL_STENCIL_TEST 0x0B90
104 #define GL_DEPTH_TEST 0x0B71
105 #define GL_POINT_SMOOTH 0x0B10
106 #define GL_LINE_SMOOTH 0x0B20
107 #define GL_SCISSOR_TEST 0x0C11
108 #define GL_COLOR_MATERIAL 0x0B57
109 #define GL_NORMALIZE 0x0BA1
110 #define GL_RESCALE_NORMAL 0x803A
111 #define GL_VERTEX_ARRAY 0x8074
112 #define GL_NORMAL_ARRAY 0x8075
113 #define GL_COLOR_ARRAY 0x8076
114 #define GL_TEXTURE_COORD_ARRAY 0x8078
115 #define GL_MULTISAMPLE 0x809D
116 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
117 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
118 #define GL_SAMPLE_COVERAGE 0x80A0
119 #define GL_NO_ERROR 0
120 #define GL_INVALID_ENUM 0x0500
121 #define GL_INVALID_VALUE 0x0501
122 #define GL_INVALID_OPERATION 0x0502
123 #define GL_STACK_OVERFLOW 0x0503
124 #define GL_STACK_UNDERFLOW 0x0504
125 #define GL_OUT_OF_MEMORY 0x0505
126 #define GL_EXP 0x0800
127 #define GL_EXP2 0x0801
128 #define GL_FOG_DENSITY 0x0B62
129 #define GL_FOG_START 0x0B63
130 #define GL_FOG_END 0x0B64
131 #define GL_FOG_MODE 0x0B65
132 #define GL_FOG_COLOR 0x0B66
134 #define GL_CCW 0x0901
135 #define GL_CURRENT_COLOR 0x0B00
136 #define GL_CURRENT_NORMAL 0x0B02
137 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
138 #define GL_POINT_SIZE 0x0B11
139 #define GL_POINT_SIZE_MIN 0x8126
140 #define GL_POINT_SIZE_MAX 0x8127
141 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
142 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
143 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
144 #define GL_LINE_WIDTH 0x0B21
145 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
146 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
147 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
148 #define GL_CULL_FACE_MODE 0x0B45
149 #define GL_FRONT_FACE 0x0B46
150 #define GL_SHADE_MODEL 0x0B54
151 #define GL_DEPTH_RANGE 0x0B70
152 #define GL_DEPTH_WRITEMASK 0x0B72
153 #define GL_DEPTH_CLEAR_VALUE 0x0B73
154 #define GL_DEPTH_FUNC 0x0B74
155 #define GL_STENCIL_CLEAR_VALUE 0x0B91
156 #define GL_STENCIL_FUNC 0x0B92
157 #define GL_STENCIL_VALUE_MASK 0x0B93
158 #define GL_STENCIL_FAIL 0x0B94
159 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
160 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
161 #define GL_STENCIL_REF 0x0B97
162 #define GL_STENCIL_WRITEMASK 0x0B98
163 #define GL_MATRIX_MODE 0x0BA0
164 #define GL_VIEWPORT 0x0BA2
165 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
166 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
167 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
168 #define GL_MODELVIEW_MATRIX 0x0BA6
169 #define GL_PROJECTION_MATRIX 0x0BA7
170 #define GL_TEXTURE_MATRIX 0x0BA8
171 #define GL_ALPHA_TEST_FUNC 0x0BC1
172 #define GL_ALPHA_TEST_REF 0x0BC2
173 #define GL_BLEND_DST 0x0BE0
174 #define GL_BLEND_SRC 0x0BE1
175 #define GL_LOGIC_OP_MODE 0x0BF0
176 #define GL_SCISSOR_BOX 0x0C10
177 #define GL_COLOR_CLEAR_VALUE 0x0C22
178 #define GL_COLOR_WRITEMASK 0x0C23
179 #define GL_MAX_LIGHTS 0x0D31
180 #define GL_MAX_CLIP_PLANES 0x0D32
181 #define GL_MAX_TEXTURE_SIZE 0x0D33
182 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
183 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
184 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
185 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
186 #define GL_MAX_TEXTURE_UNITS 0x84E2
187 #define GL_SUBPIXEL_BITS 0x0D50
188 #define GL_RED_BITS 0x0D52
189 #define GL_GREEN_BITS 0x0D53
190 #define GL_BLUE_BITS 0x0D54
191 #define GL_ALPHA_BITS 0x0D55
192 #define GL_DEPTH_BITS 0x0D56
193 #define GL_STENCIL_BITS 0x0D57
194 #define GL_POLYGON_OFFSET_UNITS 0x2A00
195 #define GL_POLYGON_OFFSET_FILL 0x8037
196 #define GL_POLYGON_OFFSET_FACTOR 0x8038
197 #define GL_TEXTURE_BINDING_2D 0x8069
198 #define GL_VERTEX_ARRAY_SIZE 0x807A
199 #define GL_VERTEX_ARRAY_TYPE 0x807B
200 #define GL_VERTEX_ARRAY_STRIDE 0x807C
201 #define GL_NORMAL_ARRAY_TYPE 0x807E
202 #define GL_NORMAL_ARRAY_STRIDE 0x807F
203 #define GL_COLOR_ARRAY_SIZE 0x8081
204 #define GL_COLOR_ARRAY_TYPE 0x8082
205 #define GL_COLOR_ARRAY_STRIDE 0x8083
206 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
207 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
208 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
209 #define GL_VERTEX_ARRAY_POINTER 0x808E
210 #define GL_NORMAL_ARRAY_POINTER 0x808F
211 #define GL_COLOR_ARRAY_POINTER 0x8090
212 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
213 #define GL_SAMPLE_BUFFERS 0x80A8
214 #define GL_SAMPLES 0x80A9
215 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
216 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
217 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
218 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
219 #define GL_DONT_CARE 0x1100
220 #define GL_FASTEST 0x1101
221 #define GL_NICEST 0x1102
222 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
223 #define GL_POINT_SMOOTH_HINT 0x0C51
224 #define GL_LINE_SMOOTH_HINT 0x0C52
225 #define GL_FOG_HINT 0x0C54
226 #define GL_GENERATE_MIPMAP_HINT 0x8192
227 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
228 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
229 #define GL_AMBIENT 0x1200
230 #define GL_DIFFUSE 0x1201
231 #define GL_SPECULAR 0x1202
232 #define GL_POSITION 0x1203
233 #define GL_SPOT_DIRECTION 0x1204
234 #define GL_SPOT_EXPONENT 0x1205
235 #define GL_SPOT_CUTOFF 0x1206
236 #define GL_CONSTANT_ATTENUATION 0x1207
237 #define GL_LINEAR_ATTENUATION 0x1208
238 #define GL_QUADRATIC_ATTENUATION 0x1209
239 #define GL_BYTE 0x1400
240 #define GL_UNSIGNED_BYTE 0x1401
241 #define GL_SHORT 0x1402
242 #define GL_UNSIGNED_SHORT 0x1403
243 #define GL_FLOAT 0x1406
244 #define GL_FIXED 0x140C
245 #define GL_CLEAR 0x1500
246 #define GL_AND 0x1501
247 #define GL_AND_REVERSE 0x1502
248 #define GL_COPY 0x1503
249 #define GL_AND_INVERTED 0x1504
250 #define GL_NOOP 0x1505
251 #define GL_XOR 0x1506
253 #define GL_NOR 0x1508
254 #define GL_EQUIV 0x1509
255 #define GL_INVERT 0x150A
256 #define GL_OR_REVERSE 0x150B
257 #define GL_COPY_INVERTED 0x150C
258 #define GL_OR_INVERTED 0x150D
259 #define GL_NAND 0x150E
260 #define GL_SET 0x150F
261 #define GL_EMISSION 0x1600
262 #define GL_SHININESS 0x1601
263 #define GL_AMBIENT_AND_DIFFUSE 0x1602
264 #define GL_MODELVIEW 0x1700
265 #define GL_PROJECTION 0x1701
266 #define GL_TEXTURE 0x1702
267 #define GL_ALPHA 0x1906
268 #define GL_RGB 0x1907
269 #define GL_RGBA 0x1908
270 #define GL_LUMINANCE 0x1909
271 #define GL_LUMINANCE_ALPHA 0x190A
272 #define GL_UNPACK_ALIGNMENT 0x0CF5
273 #define GL_PACK_ALIGNMENT 0x0D05
274 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
275 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
276 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
277 #define GL_FLAT 0x1D00
278 #define GL_SMOOTH 0x1D01
279 #define GL_KEEP 0x1E00
280 #define GL_REPLACE 0x1E01
281 #define GL_INCR 0x1E02
282 #define GL_DECR 0x1E03
283 #define GL_VENDOR 0x1F00
284 #define GL_RENDERER 0x1F01
285 #define GL_VERSION 0x1F02
286 #define GL_EXTENSIONS 0x1F03
287 #define GL_MODULATE 0x2100
288 #define GL_DECAL 0x2101
289 #define GL_ADD 0x0104
290 #define GL_TEXTURE_ENV_MODE 0x2200
291 #define GL_TEXTURE_ENV_COLOR 0x2201
292 #define GL_TEXTURE_ENV 0x2300
293 #define GL_NEAREST 0x2600
294 #define GL_LINEAR 0x2601
295 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
296 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
297 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
298 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
299 #define GL_TEXTURE_MAG_FILTER 0x2800
300 #define GL_TEXTURE_MIN_FILTER 0x2801
301 #define GL_TEXTURE_WRAP_S 0x2802
302 #define GL_TEXTURE_WRAP_T 0x2803
303 #define GL_GENERATE_MIPMAP 0x8191
304 #define GL_TEXTURE0 0x84C0
305 #define GL_TEXTURE1 0x84C1
306 #define GL_TEXTURE2 0x84C2
307 #define GL_TEXTURE3 0x84C3
308 #define GL_TEXTURE4 0x84C4
309 #define GL_TEXTURE5 0x84C5
310 #define GL_TEXTURE6 0x84C6
311 #define GL_TEXTURE7 0x84C7
312 #define GL_TEXTURE8 0x84C8
313 #define GL_TEXTURE9 0x84C9
314 #define GL_TEXTURE10 0x84CA
315 #define GL_TEXTURE11 0x84CB
316 #define GL_TEXTURE12 0x84CC
317 #define GL_TEXTURE13 0x84CD
318 #define GL_TEXTURE14 0x84CE
319 #define GL_TEXTURE15 0x84CF
320 #define GL_TEXTURE16 0x84D0
321 #define GL_TEXTURE17 0x84D1
322 #define GL_TEXTURE18 0x84D2
323 #define GL_TEXTURE19 0x84D3
324 #define GL_TEXTURE20 0x84D4
325 #define GL_TEXTURE21 0x84D5
326 #define GL_TEXTURE22 0x84D6
327 #define GL_TEXTURE23 0x84D7
328 #define GL_TEXTURE24 0x84D8
329 #define GL_TEXTURE25 0x84D9
330 #define GL_TEXTURE26 0x84DA
331 #define GL_TEXTURE27 0x84DB
332 #define GL_TEXTURE28 0x84DC
333 #define GL_TEXTURE29 0x84DD
334 #define GL_TEXTURE30 0x84DE
335 #define GL_TEXTURE31 0x84DF
336 #define GL_ACTIVE_TEXTURE 0x84E0
337 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
338 #define GL_REPEAT 0x2901
339 #define GL_CLAMP_TO_EDGE 0x812F
340 #define GL_LIGHT0 0x4000
341 #define GL_LIGHT1 0x4001
342 #define GL_LIGHT2 0x4002
343 #define GL_LIGHT3 0x4003
344 #define GL_LIGHT4 0x4004
345 #define GL_LIGHT5 0x4005
346 #define GL_LIGHT6 0x4006
347 #define GL_LIGHT7 0x4007
348 #define GL_ARRAY_BUFFER 0x8892
349 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
350 #define GL_ARRAY_BUFFER_BINDING 0x8894
351 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
352 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
353 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
354 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
355 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
356 #define GL_STATIC_DRAW 0x88E4
357 #define GL_DYNAMIC_DRAW 0x88E8
358 #define GL_BUFFER_SIZE 0x8764
359 #define GL_BUFFER_USAGE 0x8765
360 #define GL_SUBTRACT 0x84E7
361 #define GL_COMBINE 0x8570
362 #define GL_COMBINE_RGB 0x8571
363 #define GL_COMBINE_ALPHA 0x8572
364 #define GL_RGB_SCALE 0x8573
365 #define GL_ADD_SIGNED 0x8574
366 #define GL_INTERPOLATE 0x8575
367 #define GL_CONSTANT 0x8576
368 #define GL_PRIMARY_COLOR 0x8577
369 #define GL_PREVIOUS 0x8578
370 #define GL_OPERAND0_RGB 0x8590
371 #define GL_OPERAND1_RGB 0x8591
372 #define GL_OPERAND2_RGB 0x8592
373 #define GL_OPERAND0_ALPHA 0x8598
374 #define GL_OPERAND1_ALPHA 0x8599
375 #define GL_OPERAND2_ALPHA 0x859A
376 #define GL_ALPHA_SCALE 0x0D1C
377 #define GL_SRC0_RGB 0x8580
378 #define GL_SRC1_RGB 0x8581
379 #define GL_SRC2_RGB 0x8582
380 #define GL_SRC0_ALPHA 0x8588
381 #define GL_SRC1_ALPHA 0x8589
382 #define GL_SRC2_ALPHA 0x858A
383 #define GL_DOT3_RGB 0x86AE
384 #define GL_DOT3_RGBA 0x86AF
385 GL_API
void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref);
386 GL_API
void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
387 GL_API
void GL_APIENTRY glClearDepthf (GLfloat d);
388 GL_API
void GL_APIENTRY glClipPlanef (GLenum p,
const GLfloat *eqn);
389 GL_API
void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
390 GL_API
void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
391 GL_API
void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
392 GL_API
void GL_APIENTRY glFogfv (GLenum pname,
const GLfloat *params);
393 GL_API
void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
394 GL_API
void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation);
395 GL_API
void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
396 GL_API
void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
397 GL_API
void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
398 GL_API
void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
399 GL_API
void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
400 GL_API
void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
401 GL_API
void GL_APIENTRY glLightModelfv (GLenum pname,
const GLfloat *params);
402 GL_API
void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
403 GL_API
void GL_APIENTRY glLightfv (GLenum light, GLenum pname,
const GLfloat *params);
404 GL_API
void GL_APIENTRY glLineWidth (GLfloat width);
405 GL_API
void GL_APIENTRY glLoadMatrixf (
const GLfloat *m);
406 GL_API
void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
407 GL_API
void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname,
const GLfloat *params);
408 GL_API
void GL_APIENTRY glMultMatrixf (
const GLfloat *m);
409 GL_API
void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
410 GL_API
void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
411 GL_API
void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
412 GL_API
void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
413 GL_API
void GL_APIENTRY glPointParameterfv (GLenum pname,
const GLfloat *params);
414 GL_API
void GL_APIENTRY glPointSize (GLfloat size);
415 GL_API
void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
416 GL_API
void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
417 GL_API
void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
418 GL_API
void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
419 GL_API
void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname,
const GLfloat *params);
420 GL_API
void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
421 GL_API
void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname,
const GLfloat *params);
422 GL_API
void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
423 GL_API
void GL_APIENTRY glActiveTexture (GLenum texture);
424 GL_API
void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref);
425 GL_API
void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
426 GL_API
void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
427 GL_API
void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
428 GL_API
void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size,
const void *data, GLenum usage);
429 GL_API
void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size,
const void *data);
430 GL_API
void GL_APIENTRY glClear (GLbitfield mask);
431 GL_API
void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
432 GL_API
void GL_APIENTRY glClearDepthx (GLfixed depth);
433 GL_API
void GL_APIENTRY glClearStencil (GLint s);
434 GL_API
void GL_APIENTRY glClientActiveTexture (GLenum texture);
435 GL_API
void GL_APIENTRY glClipPlanex (GLenum plane,
const GLfixed *equation);
436 GL_API
void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
437 GL_API
void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
438 GL_API
void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
439 GL_API
void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride,
const void *pointer);
440 GL_API
void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize,
const void *data);
441 GL_API
void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize,
const void *data);
442 GL_API
void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
443 GL_API
void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
444 GL_API
void GL_APIENTRY glCullFace (GLenum mode);
445 GL_API
void GL_APIENTRY glDeleteBuffers (GLsizei n,
const GLuint *buffers);
446 GL_API
void GL_APIENTRY glDeleteTextures (GLsizei n,
const GLuint *textures);
447 GL_API
void GL_APIENTRY glDepthFunc (GLenum func);
448 GL_API
void GL_APIENTRY glDepthMask (GLboolean flag);
449 GL_API
void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
450 GL_API
void GL_APIENTRY glDisable (GLenum cap);
451 GL_API
void GL_APIENTRY glDisableClientState (GLenum array);
452 GL_API
void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
453 GL_API
void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type,
const void *indices);
454 GL_API
void GL_APIENTRY glEnable (GLenum cap);
455 GL_API
void GL_APIENTRY glEnableClientState (GLenum array);
456 GL_API
void GL_APIENTRY glFinish (
void);
457 GL_API
void GL_APIENTRY glFlush (
void);
458 GL_API
void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
459 GL_API
void GL_APIENTRY glFogxv (GLenum pname,
const GLfixed *param);
460 GL_API
void GL_APIENTRY glFrontFace (GLenum mode);
461 GL_API
void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
462 GL_API
void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
463 GL_API
void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
464 GL_API
void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
465 GL_API
void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
466 GL_API
void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
467 GL_API GLenum GL_APIENTRY glGetError (
void);
468 GL_API
void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
469 GL_API
void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
470 GL_API
void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
471 GL_API
void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
472 GL_API
void GL_APIENTRY glGetPointerv (GLenum pname,
void **params);
473 GL_API
const GLubyte *GL_APIENTRY glGetString (GLenum name);
474 GL_API
void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
475 GL_API
void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
476 GL_API
void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
477 GL_API
void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
478 GL_API
void GL_APIENTRY glHint (GLenum target, GLenum mode);
479 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
480 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
481 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
482 GL_API
void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
483 GL_API
void GL_APIENTRY glLightModelxv (GLenum pname,
const GLfixed *param);
484 GL_API
void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
485 GL_API
void GL_APIENTRY glLightxv (GLenum light, GLenum pname,
const GLfixed *params);
486 GL_API
void GL_APIENTRY glLineWidthx (GLfixed width);
487 GL_API
void GL_APIENTRY glLoadIdentity (
void);
488 GL_API
void GL_APIENTRY glLoadMatrixx (
const GLfixed *m);
489 GL_API
void GL_APIENTRY glLogicOp (GLenum opcode);
490 GL_API
void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
491 GL_API
void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname,
const GLfixed *param);
492 GL_API
void GL_APIENTRY glMatrixMode (GLenum mode);
493 GL_API
void GL_APIENTRY glMultMatrixx (
const GLfixed *m);
494 GL_API
void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
495 GL_API
void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
496 GL_API
void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride,
const void *pointer);
497 GL_API
void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
498 GL_API
void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
499 GL_API
void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
500 GL_API
void GL_APIENTRY glPointParameterxv (GLenum pname,
const GLfixed *params);
501 GL_API
void GL_APIENTRY glPointSizex (GLfixed size);
502 GL_API
void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
503 GL_API
void GL_APIENTRY glPopMatrix (
void);
504 GL_API
void GL_APIENTRY glPushMatrix (
void);
505 GL_API
void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
void *pixels);
506 GL_API
void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
507 GL_API
void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
508 GL_API
void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
509 GL_API
void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
510 GL_API
void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
511 GL_API
void GL_APIENTRY glShadeModel (GLenum mode);
512 GL_API
void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
513 GL_API
void GL_APIENTRY glStencilMask (GLuint mask);
514 GL_API
void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
515 GL_API
void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride,
const void *pointer);
516 GL_API
void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
517 GL_API
void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
518 GL_API
void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname,
const GLint *params);
519 GL_API
void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname,
const GLfixed *params);
520 GL_API
void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type,
const void *pixels);
521 GL_API
void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
522 GL_API
void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
523 GL_API
void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname,
const GLint *params);
524 GL_API
void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname,
const GLfixed *params);
525 GL_API
void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
const void *pixels);
526 GL_API
void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
527 GL_API
void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride,
const void *pointer);
528 GL_API
void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
531 #ifndef GL_OES_compressed_paletted_texture
532 #define GL_OES_compressed_paletted_texture 1
533 #define GL_PALETTE4_RGB8_OES 0x8B90
534 #define GL_PALETTE4_RGBA8_OES 0x8B91
535 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
536 #define GL_PALETTE4_RGBA4_OES 0x8B93
537 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
538 #define GL_PALETTE8_RGB8_OES 0x8B95
539 #define GL_PALETTE8_RGBA8_OES 0x8B96
540 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
541 #define GL_PALETTE8_RGBA4_OES 0x8B98
542 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
545 #ifndef GL_OES_point_size_array
546 #define GL_OES_point_size_array 1
547 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
548 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
549 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
550 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
551 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
552 GL_API
void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride,
const void *pointer);
555 #ifndef GL_OES_point_sprite
556 #define GL_OES_point_sprite 1
557 #define GL_POINT_SPRITE_OES 0x8861
558 #define GL_COORD_REPLACE_OES 0x8862
561 #ifndef GL_OES_read_format
562 #define GL_OES_read_format 1
563 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
564 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B